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When it becomes available use The Galactic Market to sell surplus goods so you can buy other resources to make up for a deficit, like selling minerals so you can buy energy credits. These are the basic resources that get your fledgling empire growing. On the other hand, if you have unemployed pops, then build what’s needed, usually districts for workers and buildings for specialists.įocus on minerals and energy at the beginning of a game. They use up energy as upkeep costs and won’t give any benefits or may contribute to a resource that you don’t need more of. Especially in the early game it’s best to build mining stations instead of mineral related buildings since they don’t require pops.Īlso, don’t build districts or buildings you don’t need. Don’t build structures that require pops to work them that you don’t have, the buildings will remain idle until the colony produces enough pops to work them. Invest your resources, such as minerals, wisely. Don’t let yourself become an easy target. Build up your Military to at least match any neighboring AI’s military strength.Use diplomacy to make friends so you can pick and choose your fights.Place a modest fleet nearby to provide assistance if needed. Position your strongest starbases at chokepoints.When at war take out enemy starbases first, it reduces his capacity for building ships and gives you a forward base to repair your ships.Assign an Admiral to your fleet ASAP so the Admiral can start gaining experience points.Pay attention to your Scientist’s talents, match projects to his or her skills.You’ll need it to build outposts for expansion. These are the basic resources you’ll need most.
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Focus on minerals and energy at the beginning of a game.
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